FromSoftware says its Switch 2 exclusive The Duskbloods will now launch in 2027, after August's network test sent the team back to tune rules and balance.

FromSoftware's The Duskbloods will not launch this year. The studio announced on Thursday, Oct. 29, 2026, that its Nintendo Switch 2 exclusive is now set for sometime in 2027, according to Polygon and Nintendo Everything. The news broke around 10 a.m. ET, and no new release date has been given.

What FromSoftware said

The studio pointed to August's network test as the reason. Polygon reports that FromSoftware saw "active interest" in the game's core ideas, including direct combat and strategic depth, and wants time for final adjustments to its rules and balance. Nintendo Everything's write-up quotes a shorter version of the statement that calls development "at the final adjustment stage." The wording differs between the versions, but the message is the same: more tuning, a later date.

FromSoftware also apologized to players who have been waiting.

What The Duskbloods is

It is a different kind of game from Dark Souls or Elden Ring. According to Polygon, it is a match-based multiplayer game built around PvPvE: eight players take on monsters and each other, controlling characters called Bloodsworn. They earn victory points called Virtue, and there is more than one path to winning. Director Hidetaka Miyazaki has said he hopes the design produces "unexpected drama," Polygon notes.

It will be the studio's first new game since last year's Elden Ring Nightreign.

What is not confirmed

There is no U.S. release date, no price and no word on whether another test is coming. FromSoftware has said only that the game is now a 2027 title. Nintendo's U.S. store page already lists it as a Switch 2 exclusive, so that part is not changing.

Why it matters for U.S. readers

This was one of the few big Switch 2 releases still pointed at 2026. Polygon notes that fans already suspected it would not squeeze in, partly because Rockstar's Grand Theft Auto 6 is launching in November and would have drowned out almost anything nearby.

Our take: a delay after one public test is annoying, but it is the better outcome for a competitive game. Balance problems in an eight-player match game show up fast and are hard to patch out once everyone has formed opinions. The cost is a longer wait with very little to look at. Until FromSoftware shows more, nobody outside the studio knows how big the changes are.

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Picture credit: Nintendo / FromSoftware